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Java Pursue类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中com.badlogic.gdx.ai.steer.behaviors.Pursue的典型用法代码示例。如果您正苦于以下问题:Java Pursue类的具体用法?Java Pursue怎么用?Java Pursue使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Pursue类属于com.badlogic.gdx.ai.steer.behaviors包,在下文中一共展示了Pursue类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: createPredator

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
private Predator createPredator (boolean parallel) {
	Predator predator = new Predator(parallel ? badlogicTextureRegion : greenFishTextureRegion, this);
	predator.setPosition(MathUtils.random(stage.getWidth()), MathUtils.random(stage.getHeight()), Align.center);
	predator.setMaxLinearSpeed(100);
	predator.setMaxLinearAcceleration(600);

	final Pursue<Vector2> pursueSB = new Pursue<Vector2>(predator, null, .5f);
	predator.setSteeringBehavior(pursueSB);
	testTable.addActor(predator);

	BranchTask<Predator> branch = parallel ? new Parallel<Predator>() : new Sequence<Predator>();
	branch.addChild(new SelectTargetTask());
	branch.addChild(new PursueTask());
	predator.btree = new BehaviorTree<Predator>(branch, predator);

	return predator;
}
 
开发者ID:libgdx,项目名称:gdx-ai,代码行数:18,代码来源:ParallelVsSequenceTest.java


示例2: execute

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
@Override
public Status execute () {
	Predator predator = getObject();
	boolean success = false;
	if (predator.target != null) {
		success = predator.canEatTarget();
		if (success)
			predator.eatTarget();
		else if (!predator.target.eaten) {
			((Pursue)predator.getSteeringBehavior()).setEnabled(true);
			((Pursue)predator.getSteeringBehavior()).setTarget(predator.target);
			return Status.RUNNING;
		}
	}
	((Pursue)predator.getSteeringBehavior()).setEnabled(false);
	return success ? Status.SUCCEEDED : Status.FAILED;
}
 
开发者ID:libgdx,项目名称:gdx-ai,代码行数:18,代码来源:ParallelVsSequenceTest.java


示例3: createPredator

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
private Predator createPredator (boolean join) {
	Predator predator = new Predator(join ? badlogicTextureRegion : greenFishTextureRegion, this);
	predator.setPosition(MathUtils.random(stage.getWidth()), MathUtils.random(stage.getHeight()), Align.center);
	predator.setMaxLinearSpeed(100);
	predator.setMaxLinearAcceleration(600);

	final Pursue<Vector2> pursueSB = new Pursue<Vector2>(predator, null, .5f);
	predator.setSteeringBehavior(pursueSB);
	testTable.addActor(predator);

	BranchTask<Predator> branch = join ? new Parallel<Predator>(Orchestrator.Join) : new Parallel<Predator>(Orchestrator.Resume);
	branch.addChild(new SpinAroundTask());
	branch.addChild(new SelectTargetTask());
	branch.addChild(new PursueTask());
	predator.btree = new BehaviorTree<Predator>(branch, predator);

	return predator;
}
 
开发者ID:libgdx,项目名称:gdx-ai,代码行数:19,代码来源:ResumeVsJoinTest.java


示例4: applyConfigs

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
@Override
public void applyConfigs(SteeringBehaviorComponent steeringBC) {
    Pursue pursue = (Pursue)steeringBC.behavior;
    Steerable steerable = pursue.getOwner();
    steerable.setMaxLinearSpeed(MAX_LINEAR_SPEED);
    steerable.setMaxLinearAcceleration(MAX_LINEAR_ACCELERATION);
    steerable.setMaxAngularSpeed(MAX_ANGULAR_SPEED);
    steerable.setMaxAngularAcceleration(MAX_ANGULAR_ACCELERATION);
    pursue.setMaxPredictionTime(0.85f);


}
 
开发者ID:unlimitedggames,项目名称:gdxjam-ugg,代码行数:13,代码来源:EnemyPursueConfig.java


示例5: applyConfigs

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
@Override
public void applyConfigs(SteeringBehaviorComponent steeringBC) {
    Pursue pursue = (Pursue)steeringBC.behavior;
    Steerable steerable = pursue.getOwner();
    steerable.setMaxLinearSpeed(MAX_LINEAR_SPEED);
    steerable.setMaxLinearAcceleration(MAX_LINEAR_ACCELERATION);
    steerable.setMaxAngularSpeed(MAX_ANGULAR_SPEED);
    steerable.setMaxAngularAcceleration(MAX_ANGULAR_ACCELERATION);

}
 
开发者ID:unlimitedggames,项目名称:gdxjam-ugg,代码行数:11,代码来源:EnemyFacePursueConfig.java


示例6: init

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
@Override
public void init(RunConfig config) throws InvalidTestFormatException {
	super.init(config);
	Ann = new Agent(new Vector2(0, 0), 0);
	Bob = new Agent(new Vector2(10000, 0), 0);
	Bob.linearVelocity = new Vector2(50, -50);
	Pursue<Vector2> sb = new Pursue<Vector2>(Ann, Bob);
	Ann.setSteeringBehavior(sb);
}
 
开发者ID:android-workloads,项目名称:JACWfA,代码行数:10,代码来源:scPursue.java


示例7: selectTarget

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
public void selectTarget () {
	target = null;
	((Pursue)getSteeringBehavior()).setTarget(null);
	Vector2 pos = getPosition();
	float minDist = Float.POSITIVE_INFINITY;
	for (Sheep sheep : testScreen.sheeps) {
		float dist = sheep.getPosition().dst2(pos);
		if (dist < minDist) {
			minDist = dist;
			target = sheep;
		}
	}
}
 
开发者ID:libgdx,项目名称:gdx-ai,代码行数:14,代码来源:ParallelVsSequenceTest.java


示例8: create

import com.badlogic.gdx.ai.steer.behaviors.Pursue; //导入依赖的package包/类
@Override
public void create () {
	super.create();

	character = new SteeringActor(container.badlogicSmall, false);
	character.setPosition(MathUtils.random(container.stageWidth), MathUtils.random(container.stageHeight), Align.center);
	character.setMaxLinearSpeed(100);
	character.setMaxLinearAcceleration(600);

	prey = new SteeringActor(container.target, false);
	prey.setPosition(MathUtils.random(container.stageWidth), MathUtils.random(container.stageHeight), Align.center);
	prey.setMaxLinearSpeed(100);
	prey.setMaxLinearAcceleration(250);
	prey.setMaxAngularAcceleration(0); // used by Wander; set to 0 because independent facing is disabled
	prey.setMaxAngularSpeed(5);

	final Pursue<Vector2> pursueSB = new Pursue<Vector2>(character, prey, 0.3f);
	character.setSteeringBehavior(pursueSB);

	Wander<Vector2> wanderSB = new Wander<Vector2>(prey) //
		// Don't use Face internally because independent facing is off
		.setFaceEnabled(false) //
		// No need to call setAlignTolerance, setDecelerationRadius and setTimeToTarget for the same reason
		.setWanderOffset(110) //
		.setWanderOrientation(10) //
		.setWanderRadius(64) //
		.setWanderRate(MathUtils.PI2 * 3.5f);
	prey.setSteeringBehavior(wanderSB);

	testTable.addActor(character);
	testTable.addActor(prey);

	Table detailTable = new Table(container.skin);

	detailTable.row();
	addMaxLinearAccelerationController(detailTable, character, 0, 2000, 20);

	detailTable.row();
	final Label labelMaxPredictionTime = new Label("Max.Prediction Time[" + pursueSB.getMaxPredictionTime() + "] sec.",
		container.skin);
	detailTable.add(labelMaxPredictionTime);
	detailTable.row();
	Slider maxPredictionTime = new Slider(0, 5, .1f, false, container.skin);
	maxPredictionTime.setValue(pursueSB.getMaxPredictionTime());
	maxPredictionTime.addListener(new ChangeListener() {
		@Override
		public void changed (ChangeEvent event, Actor actor) {
			Slider slider = (Slider)actor;
			pursueSB.setMaxPredictionTime(slider.getValue());
			labelMaxPredictionTime.setText("Max.Prediction Time [" + slider.getValue() + "] sec.");
		}
	});
	detailTable.add(maxPredictionTime);

	detailTable.row();
	addSeparator(detailTable);

	detailTable.row();
	addMaxLinearSpeedController(detailTable, character, 0, 300, 10);

	detailWindow = createDetailWindow(detailTable);
}
 
开发者ID:libgdx,项目名称:gdx-ai,代码行数:63,代码来源:Scene2dPursueTest.java



注:本文中的com.badlogic.gdx.ai.steer.behaviors.Pursue类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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