--C++ code
class test_class_A
{
public:
test_class_A():memb_a(0)
{
printf("test_class_A void\n");
}
test_class_A(const test_class_A &other):memb_a(other.memb_a)
{
printf("test_class_A con %d \n",memb_a);
}
~test_class_A()
{
printf("~test_class_A\n");
}
int memb_a;
void show()
{
printf("test_class_A::show\n");
}
};
luacpp::reg_cclass<test_class_A>::_reg(L,"test_class_A")
.constructor<void>()//无参构造
.constructor<const test_class_A&>()//一个参数构造
.property("memb_a",&test_class_A::memb_a)
.function("show",&test_class_A::show);
--lua code
function test12(obj)
local t1 = test_class_A()
t1.memb_a = 100
local t2 = test_class_A(t1)
print(t2.memb_a)
t2:show()
end
####[获取lua全局变量]
luatable lt = luacpp::Get<luatable>(L,"t_table");
####[设置lua全局变量]
luacpp::Set(L,"TEST_GLOBAL","this is test global");
####[访问lua中的Object]
--lua code
Account = {
balance = 10,
names=0,
[1] = 1,
[2.2] = 2.2,
}
function Account:withdraw (v)
self.balance = self.balance - v
end
function Account:new (o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
function Account:show()
print("this is account show")
end
function Account:getBalance()
return self.balance
end
function Account:setBalance(val)
self.balance = val
end
function GetAccount()
return Account:new()
end
--C++ code
luaObject lo = luacpp::call<luaObject>(L,"GetAccount");
lo.call<void>("show");
printf("balance:%d\n",lo.Get<int>("balance"));
lo.Set("balance",1000);
printf("balance:%d\n",lo.Get<int>("balance"));
printf("1:%d\n",lo.Get<int>(1));
printf("2:%f\n",lo.Get<double>(2.2));
###[访问数组形式的lua表]
####[从lua返回]
--lua code
function get_lua_array()
return {"a","b","c","d","e","f"}
end
--C++ code
luatable lt = luacpp::call<luatable>(L,"get_lua_array");
for(int i = 0 ;i < (int)lt.size(); ++i)
printf("%s\n",any_cast<std::string>(lt[i]).c_str());
####[传递到lua]
--C++ code
luatable lt;
lt.push_back(1);
lt.push_back(2);
lt.push_back(3);
luacpp::call<void>(L,"pass_luatable",lt);
--lua code
function pass_luatable(lt)
print(lt[1])
print(lt[2])
print(lt[3])
end
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