This package lets you add support for user-customizable global keyboard shortcuts to your macOS app in minutes. It's fully sandbox and Mac App Store compatible. And it's used in production by Dato, Jiffy, Plash, and Lungo.
I'm happy to accept more configurability and features. PR welcome! What you see here is just what I needed for my own apps.
KeyboardShortcuts.Recorder takes care of storing the keyboard shortcut in UserDefaults and also warning the user if the chosen keyboard shortcut is already used by the system or the app's main menu.
Add a listener for when the user presses their chosen keyboard shortcut.
App.swift
importSwiftUIimportKeyboardShortcuts@mainstructYourApp: App {
@StateObjectprivatevar appState =AppState()
var body: some Scene {
WindowGroup {
// …
}
Settings {
SettingsScreen()
}
}
}
@MainActorfinalclassAppState: ObservableObject {
init() {
KeyboardShortcuts.onKeyUp(for: .toggleUnicornMode) { [self] in
isUnicornMode.toggle()
}
}
}
You can also listen to key down with .onKeyDown()
That's all! ✨
You can find a complete example in the “Example” directory.
This package supports localizations. PR welcome for more!
Fork the repo.
Create a directory that has a name that uses an ISO 639-1 language code and optional designators, followed by the .lproj suffix. More here.
Create a file named Localizable.strings under the new language directory and then copy the contents of KeyboardShortcuts/Localization/en.lproj/Localizable.strings to the new file that you just created.
Localize and make sure to review your localization multiple times. Check for typos.
Try to find someone that speaks your language to review the translation.
Your app might need to support keyboard shortcuts for user-defined actions. Normally, you would statically register the keyboard shortcuts upfront in extension KeyboardShortcuts.Name {}. However, this is not a requirement. It's only for convenience so that you can use dot-syntax when calling various APIs (for example, .onKeyDown(.unicornMode) {}). You can create KeyboardShortcut.Name's dynamically and store them yourself. You can see this in action in the example project.
Default keyboard shortcuts
Setting a default keyboard shortcut can be useful if you're migrating from a different package or just making something for yourself. However, please do not set this for a publicly distributed app. Users find it annoying when random apps steal their existing keyboard shortcuts. It’s generally better to show a welcome screen on the first app launch that lets the user set the shortcut.
HotKey is good for adding hard-coded keyboard shortcuts, but it doesn't provide any UI component for the user to choose their own keyboard shortcuts.
Why is this package importing Carbon? Isn't that deprecated?
Most of the Carbon APIs were deprecated years ago, but there are some left that Apple never shipped modern replacements for. This includes registering global keyboard shortcuts. However, you should not need to worry about this. Apple will for sure ship new APIs before deprecating the Carbon APIs used here.
Does this package cause any permission dialogs?
No.
How can I add an app-specific keyboard shortcut that is only active when the app is?
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