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Tencent/MMKV: An efficient, small mobile key-value storage framework developed b ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称(OpenSource Name):

Tencent/MMKV

开源软件地址(OpenSource Url):

https://github.com/Tencent/MMKV

开源编程语言(OpenSource Language):

C++ 48.3%

开源软件介绍(OpenSource Introduction):

license PRs Welcome Release Version Platform

中文版本请参看这里

MMKV is an efficient, small, easy-to-use mobile key-value storage framework used in the WeChat application. It's currently available on Android, iOS/macOS, Win32 and POSIX.

MMKV for Android

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of Android to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 50K in binary size: MMKV adds about 50K per architecture on App size, and much less when zipped (APK).

Getting Started

Installation Via Maven

Add the following lines to build.gradle on your app module:

dependencies {
    implementation 'com.tencent:mmkv:1.2.14'
    // replace "1.2.14" with any available version
}

Starting from v1.2.8, MMKV has been migrated to Maven Central.
For other installation options, see Android Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.
Setup MMKV on App startup, say your Application class, add these lines:

public void onCreate() {
    super.onCreate();

    String rootDir = MMKV.initialize(this);
    System.out.println("mmkv root: " + rootDir);
    //……
}

MMKV has a global instance, that can be used directly:

import com.tencent.mmkv.MMKV;
    
MMKV kv = MMKV.defaultMMKV();

kv.encode("bool", true);
boolean bValue = kv.decodeBool("bool");

kv.encode("int", Integer.MIN_VALUE);
int iValue = kv.decodeInt("int");

kv.encode("string", "Hello from mmkv");
String str = kv.decodeString("string");

MMKV also supports Multi-Process Access. Full tutorials can be found here Android Tutorial.

Performance

Writing random int for 1000 times, we get this chart:

For more benchmark data, please refer to our benchmark.

MMKV for iOS/macOS

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of iOS/macOS to achieve the best performance.

  • Easy-to-use. You can use MMKV as you go, no configurations are needed. All changes are saved immediately, no synchronize calls are needed.

  • Small.

    • A handful of files: MMKV contains encode/decode helpers and mmap logics and nothing more. It's really tidy.
    • Less than 30K in binary size: MMKV adds less than 30K per architecture on App size, and much less when zipped (IPA).

Getting Started

Installation Via CocoaPods:

  1. Install CocoaPods;
  2. Open the terminal, cd to your project directory, run pod repo update to make CocoaPods aware of the latest available MMKV versions;
  3. Edit your Podfile, add pod 'MMKV' to your app target;
  4. Run pod install;
  5. Open the .xcworkspace file generated by CocoaPods;
  6. Add #import <MMKV/MMKV.h> to your source file and we are done.

For other installation options, see iOS/macOS Setup.

Quick Tutorial

You can use MMKV as you go, no configurations are needed. All changes are saved immediately, no synchronize calls are needed. Setup MMKV on App startup, in your -[MyApp application: didFinishLaunchingWithOptions:], add these lines:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // init MMKV in the main thread
    [MMKV initializeMMKV:nil];

    //...
    return YES;
}

MMKV has a global instance, that can be used directly:

MMKV *mmkv = [MMKV defaultMMKV];
    
[mmkv setBool:YES forKey:@"bool"];
BOOL bValue = [mmkv getBoolForKey:@"bool"];
    
[mmkv setInt32:-1024 forKey:@"int32"];
int32_t iValue = [mmkv getInt32ForKey:@"int32"];
    
[mmkv setString:@"hello, mmkv" forKey:@"string"];
NSString *str = [mmkv getStringForKey:@"string"];

MMKV also supports Multi-Process Access. Full tutorials can be found here.

Performance

Writing random int for 10000 times, we get this chart:

For more benchmark data, please refer to our benchmark.

MMKV for Win32

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of Windows to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no save, no sync calls are needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 10K in binary size: MMKV adds about 10K on application size, and much less when zipped.

Getting Started

Installation Via Source

  1. Getting source code from git repository:

    git clone https://github.com/Tencent/MMKV.git
    
  2. Add Win32/MMKV/MMKV.vcxproj to your solution;

  3. Add MMKV project to your project's dependencies;

  4. Add $(OutDir)include to your project's C/C++ -> General -> Additional Include Directories;

  5. Add $(OutDir) to your project's Linker -> General -> Additional Library Directories;

  6. Add MMKV.lib to your project's Linker -> Input -> Additional Dependencies;

  7. Add #include <MMKV/MMKV.h> to your source file and we are done.

note:

  1. MMKV is compiled with MT/MTd runtime by default. If your project uses MD/MDd, you should change MMKV's setting to match your project's (C/C++ -> Code Generation -> Runtime Library), or vice versa.
  2. MMKV is developed with Visual Studio 2017, change the Platform Toolset if you use a different version of Visual Studio.

For other installation options, see Win32 Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no save calls needed.
Setup MMKV on App startup, say in your main(), add these lines:

#include <MMKV/MMKV.h>

int main() {
    std::wstring rootDir = getYourAppDocumentDir();
    MMKV::initializeMMKV(rootDir);
    //...
}

MMKV has a global instance, that can be used directly:

auto mmkv = MMKV::defaultMMKV();

mmkv->set(true, "bool");
std::cout << "bool = " << mmkv->getBool("bool") << std::endl;

mmkv->set(1024, "int32");
std::cout << "int32 = " << mmkv->getInt32("int32") << std::endl;

mmkv->set("Hello, MMKV for Win32", "string");
std::string result;
mmkv->getString("string", result);
std::cout << "string = " << result << std::endl;

MMKV also supports Multi-Process Access. Full tutorials can be found here Win32 Tutorial.

MMKV for POSIX

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of POSIX to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no save, no sync calls are needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 7K in binary size: MMKV adds about 7K on application size, and much less when zipped.

Getting Started

Installation Via CMake

  1. Getting source code from the git repository:

    git clone https://github.com/Tencent/MMKV.git
    
  2. Edit your CMakeLists.txt, add those lines:

    add_subdirectory(mmkv/POSIX/src mmkv)
    target_link_libraries(MyApp
        mmkv)
  3. Add #include "MMKV.h" to your source file and we are done.

For other installation options, see POSIX Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no save calls needed.
Setup MMKV on App startup, say in your main(), add these lines:

#include "MMKV.h"

int main() {
    std::string rootDir = getYourAppDocumentDir();
    MMKV::initializeMMKV(rootDir);
    //...
}

MMKV has a global instance, that can be used directly:

auto mmkv = MMKV::defaultMMKV();

mmkv->set(true, "bool");
std::cout << "bool = " << mmkv->getBool("bool") << std::endl;

mmkv->set(1024, "int32");
std::cout << "int32 = " << mmkv->getInt32("int32") << std::endl;

mmkv->set("Hello, MMKV for Win32", "string");
std::string result;
mmkv->getString("string", result);
std::cout << "string = " << result << std::endl;

MMKV also supports Multi-Process Access. Full tutorials can be found here POSIX Tutorial.

License

MMKV is published under the BSD 3-Clause license. For details check out the LICENSE.TXT.

Change Log

Check out the CHANGELOG.md for details of change history.

Contributing

If you are interested in contributing, check out the CONTRIBUTING.md, also join our Tencent OpenSource Plan.

To give clarity of what is expected of our members, MMKV has adopted the code of conduct defined by the Contributor Covenant, which is widely used. And we think it articulates our values well. For more, check out the Code of Conduct.

FAQ & Feedback

Check out the FAQ first. Should there be any questions, don't hesitate to create issues.

Personal Information Protection Rules

User privacy is taken very seriously: MMKV does not obtain, collect or upload any personal information. Please refer to the MMKV SDK Personal Information Protection Rules for details.




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