开源软件名称(OpenSource Name):Unity-Technologies/ml-agents开源软件地址(OpenSource Url):https://github.com/Unity-Technologies/ml-agents开源编程语言(OpenSource Language):C# 57.8%开源软件介绍(OpenSource Introduction):Unity ML-Agents Toolkit(latest release) (all releases) The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents. We provide implementations (based on PyTorch) of state-of-the-art algorithms to enable game developers and hobbyists to easily train intelligent agents for 2D, 3D and VR/AR games. Researchers can also use the provided simple-to-use Python API to train Agents using reinforcement learning, imitation learning, neuroevolution, or any other methods. These trained agents can be used for multiple purposes, including controlling NPC behavior (in a variety of settings such as multi-agent and adversarial), automated testing of game builds and evaluating different game design decisions pre-release. The ML-Agents Toolkit is mutually beneficial for both game developers and AI researchers as it provides a central platform where advances in AI can be evaluated on Unity’s rich environments and then made accessible to the wider research and game developer communities. Features
See our ML-Agents Overview page for detailed descriptions of all these features. Releases & DocumentationOur latest, stable release is The table below lists all our releases, including our
If you are a researcher interested in a discussion of Unity as an AI platform, see a pre-print of our reference paper on Unity and the ML-Agents Toolkit. If you use Unity or the ML-Agents Toolkit to conduct research, we ask that you cite the following paper as a reference: Juliani, A., Berges, V., Teng, E., Cohen, A., Harper, J., Elion, C., Goy, C., Gao, Y., Henry, H., Mattar, M., Lange, D. (2020). Unity: A General Platform for Intelligent Agents. arXiv preprint arXiv:1809.02627. https://github.com/Unity-Technologies/ml-agents. Additional ResourcesWe have a Unity Learn course, ML-Agents: Hummingbirds, that provides a gentle introduction to Unity and the ML-Agents Toolkit. We've also partnered with CodeMonkeyUnity to create a series of tutorial videos on how to implement and use the ML-Agents Toolkit. We have also published a series of blog posts that are relevant for ML-Agents:
More from UnityCommunity and FeedbackThe ML-Agents Toolkit is an open-source project and we encourage and welcome contributions. If you wish to contribute, be sure to review our contribution guidelines and code of conduct. For problems with the installation and setup of the ML-Agents Toolkit, or discussions about how to best setup or train your agents, please create a new thread on the Unity ML-Agents forum and make sure to include as much detail as possible. If you run into any other problems using the ML-Agents Toolkit or have a specific feature request, please submit a GitHub issue. Please tell us which samples you would like to see shipped with the ML-Agents Unity package by replying to this forum thread. Your opinion matters a great deal to us. Only by hearing your thoughts on the Unity ML-Agents Toolkit can we continue to improve and grow. Please take a few minutes to let us know about it. For any other questions or feedback, connect directly with the ML-Agents team at ml-agents@unity3d.com. PrivacyIn order to improve the developer experience for Unity ML-Agents Toolkit, we have added in-editor analytics. Please refer to "Information that is passively collected by Unity" in the Unity Privacy Policy. License |
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